Skullcandy 2010 Headphone Preview
Saturday, February 20, 2010
Skullcandy Wallpapers for iPhone and Desktop
Wednesday, February 17, 2010
Skullcandy 2010 NBA All Star Headphones
Saturday, February 13, 2010
There's only one way to get your hands on a pair of the NBA All-Star MMMs...be selected to the NBA All Star Team.
Getting your hands on a pair of production Skullcandy MMM headphones isn't nearly as hard...later this year at Bobizzo.com

Ten Questions - Matthew Weinstein
Friday, February 12, 2010
www.matthewweinstein.com

Tell us about yourself: what kind of kid were you, when did you know you wanted to be an artist, and how did you get your start?
I was a hypersensitive dyslexic kid. I scared easily. I hated amusement parks, loud noises, team sports, random kids my age, religion and mass experience. I liked art galleries, Fiorucci, reading, being alone, running, biking, skateboarding, the MET, drawing cartoon characters, acting and writing extremely ernest and terrible poetry.
I decided to be an artist because I realized I was terrible at everything else and incapable of doing a good job for anyone on anything. My mother brought me to many art galleries when I was a kid, as well as museums and movies that were way over my head. In fact it was all over my head but I loved all of it. But it did not click in that I could actually be an artist until college. I was going to be an art historian, but I can't sit still for more then half an hour, so I realized that a life spent in libraries would be pretty awful for me. I got my start by bothering and annoying everyone until they relented and started to show me.
When did you first discover your creative talents?
I won a prize for drawing a Viking ship. I won because I drew 100 Vikings. Then I won a prize for drawing a turkey for a thanksgiving plate. I won because I gave the turkey a peacock tail and I drew in a lot of feathers. I realized that I may not have talent, who knows what talent is anyway, but I know how to separate myself from the crowd and I know that you do not release your drawing of a Viking ship until every single Viking is colored in.
Your artistic medium comes in so many different forms, from paint, sculpture, even 3D animation. When you are inspired to start a new project, how do you decide which medium it will be?
I always start by writing a script for an animated film. Characters come up in the script. A singing Koi, two Beta Fish; now I am working on enormous fat pigs and a man who lives inside of roast chicken. Then the animated film is made (takes about a year and a half) and I make paintings based on the world that I have created in the film. The sculptures come out of this world as well.
How would you describe your artistic style?
Unrealism.
How often do you start a new piece? How long do you usually work on one piece before you feel like it is ready to show?
An animated film takes about a year and a half, a large painting takes about two months and the sculptures vary from six moths to two years. I don't make much work because my work is so labor intensive, but I am always working on many projects at the same time.
Lets talk about the collaboration WeSC headphones that were just released. Obviously you created the artwork, was this created exclusivly for the headphones, or is the art taken from a prevoius work of yours?
The two Siamese Fighting Fish are from my animated film, 'Siam.' In 'Siam,' two Siamese Fighting Fish try to iron out their differences and explore their attraction to each other. At the end they sing a song about how 'we float on the surface of each other's dreams,' in other words, we are not real to each other, and we fight and love in an attempt to become real to each other. I thought, 'two ears, two fish, stage lights under the headband that shine on the fish, and the fish are in the act of singing into each ear; stereo fish.'
How did the collaboration headphone with WeSC come about?
Ted Dalenson invited me to do the headsets. WESC also generously donated T Shirts with one of my characters that were sold to benefit AMFAR in honor of Natasha Richardson, who was the voice for one of my characters.
Is there any particular artists you personally look up to?
Many many. Artists were my heroes when I was growing up. They inhabited the world I wanted to be a part of. There are too many to list and as I get older the list keeps growing. My work is as informed by non art as it is by art, as well as literature, drama and film.
Any words of advise for budding/aspiring artists out there?
Don't let the bastards grind you down.
What drives you to create this world of CG characters, songs, paintings and dialogue?
We all test the boundries of reality all day long; it takes effort to separate our fantasies from our realities. Then we are confronted with the illusions of the entertainment industry and we have the potential to be as alien to ourselves as we are to eachother. There is enormous joy as well as danger in this floating away. It is possible that we will not come back. It is our exchanges; sex, love, information, purchase, dialogue, fighting and the infliction of pain and pleasure that continually re-ground us. I paint and animate these exchanges in an unreal world of my own making. If I am going to drift off, it's going to be into a world of my own making, and anybody who wants to come along is welcome.
AIAIAI Tracks Leather coming March 2010
Saturday, February 06, 2010

Beats by Dre Spin Headphones Preview
Friday, January 29, 2010
The new over-ear Beats by Dre Spin headphones combine pro-caliber, even response and passive sound isolation, revealing every note with distortion-free clarity. Beats Spin headphones are tailored for use by working DJs, producers, engineers and musicians, both in the studio and onstage. A breakthrough in professional music listening and creative equipment, the Beats Spin headphones were developed through the collaborative efforts of legendary artist and producer Dr. Dre, Monster and Jimmy Lovine and have incorporated some new and innocative features and capabilitis including: unprecedented durability, sound isolations, on-th-fly mixing and sharing with Monster patented input/output jacks, "no more tangle" cord manegement, Plus ControlTalk, superior comfort, and earcups that swivel and can be removed for cleaning. The result is a first-of-its-kind high-performance headphone with a host of extremely useful innovations that will literally change the way pros think about their headphones and how they use them in their work and their leisure time.Available at Bobizzo.com March 2010 in either black or white for $299.95
Prioritize
Sunday, January 24, 2010
pri⋅or⋅i⋅tize
–verb (used with object)
1. to arrange or do in order of priority: learning to prioritize our assignments.
2. to give a high priority to.
–verb (used without object)
3. to organize or deal with something according to its priority.
Legitimize your iPhone or desktop
Wednesday, January 20, 2010
You've got them on your head, why not your iPhone? Dote on these Beats by Dr. Dre and WeSC logo wallpapers for your desktop or iPhone. Logos are copyrighted by their owners and are not meant to be altered in any way.
(Product) Red Beats by Dre Solo HD Preview
Tuesday, January 19, 2010
Monster Cable was the talk of CES 2010 with Dr. Dre and Lady Gaga announcing the new (Product) Red Solo HD headphones, in which $5 from the sale of each headphone will be given to people affected by the AIDS epidemic in Africa.
Improvements came in the form of a newly redesigned driver for an enhanced listening experience. Beats Solo HD continues to reflect the original goal of the Beats development team - to allow listeners to hear music the way the artists originally intended it to be heard, by reproducing the full spectrum of sound that musical artists and producers hear in professional music studios. The new Solo HD, also available in black and white will be available at Bobizzo.com in February.
Monster didn't stop there. Lady Gaga announced plans to release (Product) Red Heartbeats headphones later this year which will include a recording of acoustic Poker Face in which the lyrics were changed to support the Organization (RED).
WeSC Headphone Preview at 2010 CES
Monday, January 18, 2010
Eric Ruhle of WeSC runs down WeSC's fall 2010 headphone collection at the 2010 Consumer Electronics Show in Las Vegas, NV. In addition to the the classic styles from before WeSC has introduced two new styles, the Tambourine - a rounded over ear, and the Piccolo - a new addition to the in ear line up. Check out the new styles and all the classics in a variety of fashion forward colors and styles. Recent Posts
- Skullcandy 2010 Headphone Preview
- Skullcandy Wallpapers for iPhone and Desktop
- Skullcandy 2010 NBA All Star Headphones
- Ten Questions - Matthew Weinstein
- AIAIAI Tracks Leather coming March 2010
- Beats by Dre Spin Headphones Preview
- Prioritize
- Legitimize your iPhone or desktop
- (Product) Red Beats by Dre Solo HD Preview
- WeSC Headphone Preview at 2010 CES
Tags
Consumer Electronics Show NBA Matthew Weinstein Spin Skullcandy Monster Headphones (Product) Red WeActivist BobizzoTV Lady Gaga Frankie Shin Magic Convention Earphones New Release AIAIAI Events Wallpapers iPhone Beats by Dre Product Preview Mix Master Mike Tracks WeSC DJ
- (Product) Red (1)
- AIAIAI (1)
- Beats by Dre (5)
- BobizzoTV (3)
- Consumer Electronics Show (4)
- DJ (5)
- Earphones (3)
- Events (3)
- Frankie Shin (1)
- Headphones (8)
- iPhone (2)
- Lady Gaga (1)
- Magic Convention (1)
- Matthew Weinstein (1)
- Mix Master Mike (2)
- Monster (5)
- NBA (1)
- New Release (5)
- Product Preview (7)
- Skullcandy (3)
- Spin (1)
- Tracks (1)
- Wallpapers (2)
- WeActivist (2)
- WeSC (5)

Comments